Immersive Technology: See What We See. Understand What We Do

· Source: International Committee of the Red Cross · Field: Education & Learning — Educational Technology (EdTech), Skill Development & Professional Training, Academic Research & Higher Education · Depth: Fundamental Awareness, short

Summary

The ICRC's Immersive Technology (ImmTech) team, established in 2025 and evolving from the 2012 Virtual Reality Unit, develops experiential, gamified products to promote humanitarian solutions and raise awareness of international humanitarian law (IHL). This in-house initiative aims to increase outreach, accelerate messaging, and create measurable impact, ultimately alleviating suffering for those affected by conflict. ImmTech produces a range of tools including "Mirror World" for desktop multiplayer simulations, "VISTA" for multiplayer VR roleplay, "A.I.R." for AI-driven real-time engagement, "Video Pathway" for interactive branching narratives, and both CGI/Animated 360 and Documentary 360 films. The team also undertakes custom projects for humanitarian training and communication. Its origins trace back to a 2011 observation about IHL inaccuracies in video games, leading to research and the eventual formalization of immersive tech efforts.

Key takeaway

For humanitarian organizations or educators seeking innovative methods to teach international humanitarian law, you should explore immersive technologies. The ICRC's ImmTech team demonstrates that gamified simulations, multiplayer VR, and AI roleplay can significantly increase outreach and engagement, providing measurable impact. Consider developing custom digital content or utilizing interactive video systems to create powerful, human-centered experiences that rival traditional in-person learning effectiveness.

Key insights

The ICRC uses immersive and gamified technologies to educate on international humanitarian law and humanitarian principles.

Principles

Method

The ICRC ImmTech team develops in-house experiential products, including desktop simulations, multiplayer VR, AI roleplay, interactive video, and 360-degree films, for training, outreach, and advocacy.

In practice

Topics

Best for: Executive, AI Product Manager, Product Manager, Domain Expert, Research Scientist, Creative Technologist

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Editorial summary, takeaway, and curation by AIssential. Original article published by International Committee of the Red Cross.