ProxyPose: 6-DoF Pose Tracking via Video-to-Video Translation

· Source: cs.CV updates on arXiv.org · Field: Technology & Digital — Artificial Intelligence & Machine Learning, Computer Vision, Robotics & Autonomous Systems · Depth: Expert, extended

Summary

ProxyPose introduces a novel approach to six-degree-of-freedom (6-DoF) pose tracking, recasting it as a video-to-video translation problem using a fine-tuned video diffusion model. Unlike existing methods that require 3D models, depth maps, or object masks, ProxyPose operates solely from a monocular video and a single marked pixel in the first frame. The system translates the input into a "proxy video" depicting a colored polyhedron undergoing the same local rigid-body motion. Its known geometry allows classical pose estimation solvers to recover the full 6-DoF trajectory. This method leverages large-scale video pre-training to handle challenging materials, occlusions, and deformations at the pixel level, achieving state-of-the-art accuracy on HO3D and YCBInEOAT datasets, and extending to face tracking and camera pose estimation in diverse, in-the-wild scenes.

Key takeaway

For Computer Vision Engineers developing robust 6-DoF tracking solutions, you should consider integrating video-to-video translation with diffusion models. This approach significantly reduces input requirements, needing only monocular RGB video and a single marked pixel, and demonstrates superior accuracy and robustness on challenging surfaces and occlusions compared to methods relying on explicit 3D models or depth sensors. Explore fine-tuning pre-trained video models for similar perception tasks.

Key insights

Video diffusion models can implicitly encode 3D motion for 6-DoF pose tracking via video-to-video translation.

Principles

Method

Fine-tune a video diffusion model to translate input video into a proxy video (colored polyhedron). Recover 6-DoF pose from the proxy using classical PnP solvers and temporal smoothness optimization.

In practice

Topics

Code references

Best for: Research Scientist, AI Scientist, Computer Vision Engineer, Robotics Engineer

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Editorial summary, takeaway, and curation by AIssential. Original article published by cs.CV updates on arXiv.org.