Turns Out Niantic Needed Your Pokemon Go Photos To Help Delivery Robots Navigate The World

· Source: Artificial Intelligence · Field: Technology & Digital — Artificial Intelligence & Machine Learning, Robotics & Autonomous Systems, Data Science & Analytics · Depth: Fundamental Awareness, short

Summary

Niantic, the developer behind "Pokemon Go," has reportedly utilized over 30 billion player-submitted photos to create highly accurate spatial maps, which are now being used by Coco Robotics for autonomous delivery robots. This mapping data, gathered over the game's first ten years, offers superior navigation accuracy compared to traditional GPS, enabling robots to precisely identify curbs, building entrances, obstacles, and subtle elevation changes crucial for "last-meter navigation." The data collection strategy, which incentivized players to take photos through in-game rewards like field research, originated from Niantic's earlier game, "Ingress." This approach highlights a novel method of crowdsourcing detailed environmental data for commercial applications, raising questions about data transparency and user awareness regarding the ultimate use of their contributions.

Key takeaway

For entrepreneurs or product managers considering data acquisition strategies, explore how gamification can crowdsource valuable real-world data. Niantic's success with "Pokemon Go" demonstrates that offering in-game incentives can generate massive, high-fidelity spatial datasets. Evaluate the ethical implications and ensure clear user consent regarding how collected data will be utilized for commercial purposes, especially for applications like autonomous navigation.

Key insights

Crowdsourced geospatial data from AR games can significantly enhance autonomous robot navigation accuracy.

Principles

Method

Niantic incentivized "Pokemon Go" players to submit billions of photos and 3D scans of real-world locations, creating a detailed map used by Coco Robotics for autonomous delivery robot navigation.

In practice

Topics

Best for: Computer Vision Engineer, Entrepreneur, AI Product Manager, Tech Journalist, General Interest

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Editorial summary, takeaway, and curation by AIssential. Original article published by Artificial Intelligence.