Adaptive Inference Batching using Policy Gradients

· Source: Takara TLDR - Daily AI Papers · Field: Technology & Digital — Artificial Intelligence & Machine Learning, Cloud Computing & IT Infrastructure · Depth: Expert, medium

Summary

Adaptive Inference Batching using Policy Gradients explores reinforcement learning (RL) for dynamic batching and routing in inference serving systems, aiming to overcome limitations of static policies. Researchers trained REINFORCE and PPO agents on a simulator validated against queuing theory and production traces like Azure Functions and BurstGPT. The study found that in single-GPU scenarios with Poisson-like traffic, RL provides only marginal gains of +0.1% to +1.0% over well-tuned static batching. However, for multi-GPU heterogeneous routing, the RL agent developed a workload-segregation policy. This policy significantly improved performance, achieving a 3.5x (348%) gain over Round-Robin and 48% over the Shortest-Queue heuristic, alongside 60% higher throughput and 25% lower latency, all while meeting SLA constraints. The learned policy generalized effectively to unseen bursty and real-world traffic, and an attention-augmented network converged 20% faster.

Key takeaway

For MLOps Engineers optimizing multi-GPU inference serving, you should prioritize reinforcement learning for routing heterogeneous workloads. This approach can yield substantial performance gains, such as 60% higher throughput and 25% lower latency, by eliminating Head-of-Line blocking. Conversely, for single-GPU systems with predictable traffic, your existing well-tuned static batching policies are likely sufficient, as RL offers only marginal improvements. Focus RL efforts where combinatorial complexity truly benefits from adaptive, learned policies.

Key insights

Reinforcement learning significantly improves inference batching and routing for complex multi-GPU, heterogeneous workloads, but offers minimal gains for simpler single-GPU scenarios.

Principles

Method

Train REINFORCE and PPO agents on a discrete-event simulator, modeling the problem as an MDP over queue state, request type, and GPU availability.

In practice

Topics

Best for: AI Architect, Research Scientist, AI Scientist, Machine Learning Engineer, MLOps Engineer

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Editorial summary, takeaway, and curation by AIssential. Original article published by Takara TLDR - Daily AI Papers.