GARDEN: Gravity-Aligned Reconstruction of Disentangled ENvironments from RGB images

· Source: cs.CV updates on arXiv.org · Field: Technology & Digital — Artificial Intelligence & Machine Learning, Robotics & Autonomous Systems · Depth: Expert, extended

Summary

GARDEN, an RGB-only framework developed by Zhejiang University and Ant Group, reformulates multi-view RGB reconstruction into physically-grounded scene factorization, outputting a structured hybrid scene representation. It leverages gravity as a universal physical prior, aligning reconstructions to a unified Gravity-View frame to resolve global orientation ambiguity. The pipeline recovers object-centric rigid meshes with accurate 6-DoF placement and removes duplicate object geometry from the background via conditional 3D point classification. This results in explicit rigid bodies decoupled from a clean background, enabling direct physics simulation while preserving visual realism. Experiments show GARDEN reduces processing time from 4330s (LiteReality) to 560s and improves object placement reliability, disentanglement quality, and rendering-simulation efficiency compared to retrieval-based baselines.

Key takeaway

For Robotics Engineers or ML Engineers developing embodied AI, GARDEN offers a robust way to create simulation-ready 3D environments. You can achieve high-fidelity, physically-consistent scene factorization directly from multi-view RGB images, eliminating the need for external CAD retrieval. This approach significantly reduces processing time and improves object interaction stability, enabling more realistic and efficient simulation development for your projects.

Key insights

Gravity provides a universal physical prior for robust, physically-grounded 3D scene reconstruction from RGB images.

Principles

Method

Align multi-view RGB reconstruction to a Gravity-View frame, generate target objects with refined 6-DoF poses, then use conditional 3D point classification to remove object geometry from the background.

In practice

Topics

Best for: Research Scientist, Computer Vision Engineer, AI Scientist, Machine Learning Engineer, Robotics Engineer

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Editorial summary, takeaway, and curation by AIssential. Original article published by cs.CV updates on arXiv.org.