Computer Vision for MOBA Analytics: A Dataset and Baseline for Visibility Analysis in Dota 2

· Source: Computer Vision and Pattern Recognition · Field: Technology & Digital — Artificial Intelligence & Machine Learning, Data Science & Analytics, Gaming & Interactive Media · Depth: Expert, quick

Summary

A new video-based dataset, Dota2-Vis, and a baseline pipeline have been introduced for visibility analysis in professional Dota 2 matches. Addressing the limitation of traditional MOBA analytics that often overlook actual team vision, this work provides a comprehensive resource. The dataset comprises all 144 matches from The International 2025, totaling 288 Full HD videos recorded from both team perspectives, alongside 2,477 manually annotated minimap images. Researchers evaluated multiple object detectors for player-icon detection, with YOLO11l (large) achieving the best performance in identifying player icons even in cluttered minimap scenes. The resulting visibility curves offer novel player, hero, role, and team-level patterns, enriching conventional MOBA analytics by revealing behavioral differences not obtainable from structured data alone. The dataset and code are publicly available.

Key takeaway

For Computer Vision Engineers developing game analytics, this work offers a critical new resource. You should explore the Dota2-Vis dataset and its YOLO11l baseline to enhance your understanding of in-game visibility. This approach allows you to move beyond structured data, revealing player and team behavioral patterns previously difficult to discern. Consider adapting these computer vision techniques to other MOBA titles or complex game UIs to gain deeper strategic insights.

Key insights

Video-based computer vision can reveal nuanced visibility patterns in MOBA games, complementing traditional structured data analytics.

Principles

Method

Record both team perspectives of matches, manually annotate minimap images, then apply object detection (e.g., YOLO11l) to identify player icons and derive visibility curves.

In practice

Topics

Code references

Best for: AI Scientist, Computer Vision Engineer, Research Scientist

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Editorial summary, takeaway, and curation by AIssential. Original article published by Computer Vision and Pattern Recognition.