Olaf Takes the Stage With Jensen Huang

· Source: NVIDIA · Field: Technology & Digital — Artificial Intelligence & Machine Learning, Robotics & Autonomous Systems, Emerging Technologies & Innovation · Depth: Fundamental Awareness, quick

Summary

Jensen Huang introduced Olaf to a "Jetson computer" and explained how the character learned to walk within the "Omniverse." This capability was achieved through physics simulation utilizing a "Newton solver" running on "Nvidia Warp." The "Nvidia Warp" technology was jointly developed with Disney and DeepMind, enabling Olaf to adapt to the physical world.

Key takeaway

NVIDIA Omniverse, leveraging a Newton solver built on Nvidia Warp, enables physics-accurate simulation for training embodied AI. This solver, co-developed with Disney and DeepMind, facilitates robust AI adaptation to complex physical environments. This accelerates the development of intelligent agents, like those powered by Jetson, for seamless real-world interaction.

Topics

Best for: General Interest, Creative Technologist, Tech Journalist

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Editorial summary, takeaway, and curation by AIssential. Original article published by NVIDIA.