Learning to Play Two-Player Perfect-Information Games without Knowledge

· Source: JMLR · Field: Technology & Digital — Artificial Intelligence & Machine Learning, Robotics & Autonomous Systems, Gaming & Interactive Media · Depth: Expert, quick

Summary

Quentin Cohen-Solal's 2026 work introduces Athénan, a unified algorithm designed for learning game state evaluation functions in two-player perfect-information games using reinforcement learning. Athénan integrates five novel techniques: generalizing tree bootstrapping to non-linear function approximation, modifying Unbounded Best-First Minimax, replacing binary game outcomes with richer reinforcement signals, proposing a state resolution completion mechanism, and introducing an ordinal action-selection distribution. Experimental results demonstrate that each technique significantly enhances playing strength. Athénan consistently outperforms ExIt, a leading self-play reinforcement learning method without prior knowledge. Furthermore, Athénan achieves state-of-the-art results on Hex, Othello, and Arimaa, and on the single-player game Morpion Solitaire, all without relying on domain-specific knowledge or handcrafted heuristics.

Key takeaway

For Machine Learning Engineers developing game AI, Athénan offers a robust framework to achieve state-of-the-art performance without relying on extensive domain-specific knowledge. You should consider integrating its techniques, such as generalized tree bootstrapping and richer reinforcement signals, into your reinforcement learning pipelines. This approach can significantly reduce development time for new game environments by eliminating the need for handcrafted heuristics, allowing you to focus on core algorithmic improvements.

Key insights

Athénan combines novel RL techniques to achieve state-of-the-art performance in perfect-information games without domain knowledge.

Principles

Method

Athénan integrates generalized tree bootstrapping, modified Unbounded Best-First Minimax, richer reinforcement signals, a state resolution completion mechanism, and an ordinal action-selection distribution.

In practice

Topics

Best for: Research Scientist, AI Scientist, Machine Learning Engineer

Related on AIssential

Open in AIssential →

Editorial summary, takeaway, and curation by AIssential. Original article published by JMLR.