HomeWorld: A Unified Floorplan-to-Furnished Framework for Generating Controllable, Densely Interactive Whole-Home Scenes

· Source: cs.AI updates on arXiv.org · Field: Technology & Digital — Artificial Intelligence & Machine Learning, Robotics & Autonomous Systems · Depth: Expert, extended

Summary

HomeWorld is a unified hierarchical framework for generating controllable, densely interactive whole-home scenes from natural-language prompts. Developed by Ace Robotics, CUHK MMLab, and Shenzhen Loop Area Institute, it addresses 3D scene data scarcity by decomposing synthesis into stages. The system curates a 300K real residential floorplan dataset to train an LLM for fine-grained floorplan generation using a K-D tree representation. Building on this, HomeWorld employs image generation models for furniture layouts via multi-level roaming viewpoints, then places small manipulable objects on supporting surfaces. A VLM-based refiner iteratively corrects placements, and a 3D generative model enables flexible asset replacement. The pipeline adds physical attributes, textures, and lighting, making scenes ready for embodied AI simulation. Experiments show superior layout diversity and 3D design appeal. The project will release its 300K floorplan dataset and 5K fully furnished scenes.

Key takeaway

For AI Scientists or Machine Learning Engineers developing embodied AI agents, HomeWorld provides a critical advancement in virtual environment generation. Its unified hierarchical framework and forthcoming dataset enable you to create high-fidelity, interactive whole-home scenes, moving beyond isolated room designs. You should explore integrating this approach to build more realistic and functionally plausible simulation environments, significantly reducing manual scene creation efforts for complex tasks.

Key insights

Unified hierarchical generation combining 2D priors with 3D grounding creates diverse, simulation-ready whole-home scenes.

Principles

Method

LLM generates K-D tree floorplans. Hierarchical roaming (top-down, ego-centric) places furniture via image inpainting. A VLM refiner iteratively corrects layouts. Surface-centric placement adds manipulable objects, then physical attributes and lighting.

In practice

Topics

Best for: Research Scientist, Computer Vision Engineer, AI Scientist, Machine Learning Engineer, Robotics Engineer

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Editorial summary, takeaway, and curation by AIssential. Original article published by cs.AI updates on arXiv.org.