Mana: Dexterous Manipulation of Articulated Tools

· Source: cs.AI updates on arXiv.org · Field: Technology & Digital — Robotics & Autonomous Systems, Artificial Intelligence & Machine Learning · Depth: Expert, extended

Summary

Mana (Manipulation Animator) is a general sim-to-real framework addressing the challenge of dexterous manipulation of articulated tools. It reinterprets this complex problem as an animation task, employing a coarse-to-fine pipeline. This process transforms procedurally-generated grasp keyframes into manipulation trajectories using motion planning for geometric reaching and reinforcement learning for contact-rich phases. The data generation is largely automatic, requiring under 1 minute of human input per tool. Mana achieves zero-shot sim-to-real transfer for both grasping and in-hand manipulation across four articulated tools: tongs, pliers, clothespins, and syringes. The system, using an Allegro hand with custom compliant fingertips and a point-cloud-conditioned diffusion policy, demonstrates approximately 70% success rates for both grasping and in-hand manipulation, requiring 3-7N actuation force on objects around 1 cm thick.

Key takeaway

For robotics engineers developing dexterous manipulation systems, Mana offers a scalable sim-to-real framework for articulated tools. You should consider its coarse-to-fine data generation and diffusion policy to overcome exploration challenges and achieve zero-shot transfer. Implementing custom compliant fingertips and robust force randomization will further enhance real-world performance on thin objects, enabling more reliable autonomous tool use.

Key insights

Mana reinterprets dexterous articulated tool manipulation as an animation problem, enabling zero-shot sim-to-real transfer via a coarse-to-fine pipeline.

Principles

Method

Mana uses a coarse-to-fine pipeline: procedurally generate grasp keyframes, then use motion planning for collision-free reaching and reinforcement learning for contact-rich in-hand actuation.

In practice

Topics

Best for: Research Scientist, AI Scientist, Robotics Engineer, Machine Learning Engineer

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Editorial summary, takeaway, and curation by AIssential. Original article published by cs.AI updates on arXiv.org.