Sketch2Arti: Sketch-based Articulation Modeling of CAD Objects

· Source: cs.CV updates on arXiv.org · Field: Technology & Digital — Artificial Intelligence & Machine Learning, Computer Graphics & 3D Modeling · Depth: Expert, extended

Summary

Sketch2Arti is introduced as the first sketch-based system for articulation modeling of CAD objects, developed by researchers from the University of Edinburgh and Tsinghua University. This system allows users to define movable parts and their motion parameters on 3D objects using simple 2D sketches. It features category-agnostic training, enabling strong generalization to diverse objects beyond existing datasets like PartNet-Mobility. Sketch2Arti also supports controllable internal geometry completion for shell models, generating plausible structures consistent with existing geometry and predicted motion constraints. The system's effectiveness, controllability, and generalization are validated through comprehensive experiments and user evaluations, with code, dataset, and a prototype system available online. A new dataset, SketchMobility, comprising ~5K articulated shapes across 48 categories, was created for training and evaluation.

Key takeaway

For CAD designers and 3D artists seeking efficient and controllable articulation modeling, "Sketch2Arti" offers a powerful solution. You can rapidly define complex object movements and even generate missing internal structures using intuitive 2D sketches, significantly streamlining your workflow. This approach reduces reliance on limited datasets and enhances generalization, allowing you to animate novel or out-of-distribution objects with high fidelity and user control.

Key insights

Sketch2Arti enables intuitive, precise articulation modeling and internal geometry completion for CAD objects using simple 2D user sketches.

Principles

Method

Sketch2Arti uses a UNet-based CNN for 2D mask and motion parameter prediction from local depth/normal maps, then maps to 3D parts via hierarchical Partfield segmentation, followed by geometric snapping and iterative, masked 3D generative model completion.

In practice

Topics

Best for: Research Scientist, AI Scientist, AI Engineer, Product Designer

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Editorial summary, takeaway, and curation by AIssential. Original article published by cs.CV updates on arXiv.org.