Why 1,200 Ubisoft devs just walked off the job in a massive 3-day strike
Summary
Ubisoft workers in France and Milan, represented by the Solidaires Informatique union, conducted a three-day strike from February 10-12, 2026, involving at least 1,200 participants. The strike protested hundreds of layoffs, cost-cutting measures, and a new five-day return-to-office mandate, which led to the dismissal of an employee who opposed it. Workers also demanded a 10 percent salary increase and the adoption of a four-day work week. The action followed Ubisoft's cancellation of six games, including the Prince of Persia: The Sands of Time remake, and the closure of several studios as part of organizational restructuring. Ubisoft acknowledged the "strong feelings" generated by these changes and stated its commitment to open dialogue.
Key takeaway
For HR professionals managing organizational restructuring and policy changes, your communication and negotiation strategies are critical. The Ubisoft strike highlights how layoffs, return-to-office mandates, and canceled projects can rapidly escalate into significant labor disputes. Proactively engage with employee representatives and address concerns to mitigate the risk of widespread industrial action and reputational damage.
Key insights
Ubisoft workers struck over layoffs, return-to-office mandates, and sought better pay and work-life balance.
Principles
- Union action can challenge corporate restructuring.
- Layoffs and RTO mandates often trigger worker unrest.
In practice
- Monitor employee sentiment during restructuring.
- Evaluate RTO mandates against worker retention.
Topics
- Ubisoft
- Labor Strike
- Video Game Industry
- Return-to-Office Policy
- Employee Layoffs
Best for: Software Engineer, HR Professional, Tech Journalist
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Editorial summary, takeaway, and curation by AIssential. Original article published by Dataconomy.